![]() In order to have Karel perform an action, you need to give Karel a command. In each spot, Karel can face four directions: north, south, east, or west. The horizontal rows are called streets in Karel's world, and the vertical columns are referred to as avenues. Karel can move from point to point and travel around the world. Each point on the grid is marked by a dot. Though Karel only knows a few commands, these commands can be combined into interesting programs to solve many different problems and explore the basics of computer science. Karel's world is a simple one: Karel can move around the world and put down and pick up tennis balls. ![]() In this course, we will learn the basics of programming with Karel the Dog. Giving instructions to a computer is much like giving commands to a dog. Sequences of commands can be combined into programs that perform specific tasks. ![]() Computer programming is the process of giving commands to a computer. Understanding how computers work and how to work with them is an important skill. From playing games to banking online, we interact with computers directly and indrectly every day. Introduction to Programming with Karel the DogĬomputers play an integral role in the modern world.
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